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Inspired by Rat, the goblins founded the Empire of No- Dan-Kar. Rowdy, fertile and greedy, they are now a real plague for Aarklash. United by their shared fervor that is equaled only by their notorious greed, they loot, battle and work with all their hearts for the immortal glory of Rat. Now that they have their destiny in their own hands, the revenge of these former slaves seems endless. Th anks to the advice of their god, they are bound to become the richest people in Creation! == Chronology == *100 First encounter with the dwarves. *250 Goblin emancipation. *270 Foundation of Klûne. *986 Campaign of Fom-Nur. Exile of Ûraken. *995 Foundation of the school of Ûraken. *1 001 Invasion of the Path of Opal. *1 002 Bazûka lands in Zoukhoï. *1 005 Battle of Klûne. Ûraken’s rise to power. *1 008 Battle of Kel-An-Tiraidh. == History == In times long forgotten, the goblins used to live under the mountains of the Ægis. Primitive and easily scared, they worshipped a god born from the Void. Soon after the end of the fi rst Rag’narok, the dwarves settled the Ægis. Th e goblins mistook them for gods and tried to ingratiate themselves with them. Unfortunately, the plan failed and they were soon enslaved. Rat appeared to nine goblins, giving them precious advice. Th e nine prophets led the uprising, and the goblins fl ed from the Ægis, free. Th ey settled where no one else would have dared to, in the swamps of No-Dan-Kar, and founded their empire there. Each of the nine prophets founded a clan and organized the empire as the cities and population grew. Th e goblins were forced to fi ght toe to toe against the wolfen, while organizing many "punitive” campaigns against the dwarves . The goblins sought revenge over fate. Later, they cheated the orcs and stole the secret of naphta from them. Th is was to be the fi rst step in their technological advance. Yet, the real change that revolutionized the empire was Ûraken’s rise to power. Th is imperial soldier founded his own war academy and demonstrated his worth in a string of brilliant victories. At one point he even appeared to be a threat to the emperor himself. When the Rag’narok intensifi ed and as the empire teetered on the brink of destruction, Ûraken took power into his own hands and saved his people. Th anks to him, the goblins drove back the wolfen and destroyed an entire human people. Carried by his victories, Ûraken offi - cially became the emperor and undertook the task of rebuilding the empire. ''Rat's alphabet '' http://i.imgur.com/eazBPgd.png?2.png == Ragn'arok == Rat is a god who inspires, guides and counsels. Goblins also consider him to be the god of lies and deceit. Th ese two faces are not at all paradoxical to them, and they devote an extremely fervent cult to the god who freed them from slavery. To them, lies and betrayal are part of life. Th is is why goblins don’t believe in the Rag’narok. Well, they don’t believe that the Rag’narok will mark “the end of the world as it is known today”. To them it is just the greatest ever scam. Rat had forewarned them that one day all the peoples of Aarklash, usually so scornful to the goblins, shall fi ght for some futile reason. He told them that on that day goblins were to make the most of the chaos and become the masters of Aarklash. No doubt, the Rag’narok must be the day Rat was talking about. Th e time for revenge has come (again)! Rat’s people intend to keep the Rag’narok going as long as possible, and to get the most out of it. Th ey do not seek to conquer Aarklash in a military sense, but rather to amass a maximum of riches to the detriment of the other peoples. If it means land has to be conquered, the empire shall strike, but it is not its main objective. Unfortunately, things are not all that simple in No-Dan-Kar. Although all goblins will agree to amass riches, they only do it for themselves. Countless internal struggles and just as many scams are plotted every day in the empire. To the goblins, personal fortune is everything: with money one can purchase noble titles and thus gain access the higher political spheres of the empire.Yet those goblins who have embraced Ûraken’s point of view do not care for this quest for power; they seek only to perfect their art of war and advance on the path shown by Rat. Th ey fi ght for the sake of combat alone, for the challenge it represents, seeking to further their mastery of martial arts. Th ese two communities might have chosen to split if it was not for their faith in Rat. Th eir common fervor, communicative and indestructible, is the mortar holding the goblin people together. When a prophet’s voice rises above the crowd, it’s a fully fl edged crusade that sets out within minutes! == Army == Th e Rat army is a chaotic army, only recently reorganized by Ûraken. Its strength is found in its numbers and its ingenuity. Th e main body of the army is composed of its innumerable soldiers; and supported by powerful war trolls and naphtapowered war machines. Th ese three types of troops are loosely coordinated by the bushis of the Ûraken clan or by elite soldiers from the old Ströhm nobility. In among this mess stand the prophets of Rat, powerful faithful who are able to muster incredible numbers of goblins, or to disorganize the entire enemy army. http://i.imgur.com/v2Yzyc4.png http://img15.hostingpics.net/pics/125049rat.png Due to this variety of troops, Rat commanders have a lot to do to keep the army moving in the right direction; yet they have learned to turn this rowdy multitude into a strength: the opponent never knows what to expect. Th ough it might be a problem to get him to obey, there is always a goblin with the right weapon or ability suited for the situation; and goblin commanders are never short of ideas when it comes to winning. Th e trick is to sort them out! Th e daï-bakemono are a breed of ogres found on the island of Zoukhoï who are allied to Ûraken. Trained by the bushis of the clan, they have become dreaded fi ghters. Combining the strength of the ogres with advanced martial training, they wreak havoc in the ranks of enemy armies. Now feared across all of Aarklash, they also constitute a powerful instrument of domination in the hands of the new emperor. Uncontrollable, terrifying and destructive, the mountainbreaker is one of the empire’s most breathtaking pieces of engineering. Th is powerful cannon can lob massive explosive devices over incredible distances. It certainly deserves its name! Th is masterpiece is in fact so precious to goblin commanders that only their best gunmen are allowed to approach their beloved monster.
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