Difference between revisions of "Dogs Of War Online - Rules"

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(General Formula)
(Hit Chance)
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== Hit Chance ==
 
== Hit Chance ==
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When a unit tries to hit an other unit, either on melee or range attack, it has to succeed a roll of its Precision against its target's Parry.<br>
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'''Hit = 80% + (5% x Precision) - (5% x Parry)'''<br>
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The damages inflicted are calculated depending on the units Damage and Resistance stats (see the Damage Table below).
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=== Range Modifiers ===
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When a ranged unit shoots on a distant target, its chances to hit depend on the obstacles on the projectile's path :
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* If at least 1 light cover : -30% penalty
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* If at least 1 heavy cover : -60% penalty
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* For each unit on the path : -15% penalty
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Additional modifiers :
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* short range : 20% bonus
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* Long range : -40% penalty
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* If the shooter moved : -10% penalty
  
 
=== Scatter ===
 
=== Scatter ===

Revision as of 18:34, 6 May 2014

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