Difference between revisions of "Dogs Of War Online - Rules"
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When a unit tries to hit an other unit, either on melee or range attack, it has to succeed a roll of its Precision against its target's Parry.<br> | When a unit tries to hit an other unit, either on melee or range attack, it has to succeed a roll of its Precision against its target's Parry.<br> | ||
'''Hit = 80% + (5% x Precision) - (5% x Parry)'''<br> | '''Hit = 80% + (5% x Precision) - (5% x Parry)'''<br> | ||
− | The damages inflicted are calculated depending on the units Damage and | + | The damages inflicted are calculated depending on the units Damage and Toughness stats (see the Damage Table below). |
=== Range Modifiers === | === Range Modifiers === |