Difference between revisions of "Dogs Of War Online - Rules"

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(Cast Chance)
(Hit Chance)
 
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'''Hit = 80% + (5% x Precision) - (5% x Parry)'''<br>
 
'''Hit = 80% + (5% x Precision) - (5% x Parry)'''<br>
 
The damages inflicted are calculated depending on the units Damage and Toughness stats (see the Damage Table below).
 
The damages inflicted are calculated depending on the units Damage and Toughness stats (see the Damage Table below).
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=== Critical Hit ===
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If the result of the roll is 1, the attack will inflict Critical damages. The inflicted damages will be read in the dedicated column of the Damage Table (see below).
  
 
=== Range Modifiers ===
 
=== Range Modifiers ===
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Depending on the nature of the skill, the values used for the roll will be different.<br>
 
Depending on the nature of the skill, the values used for the roll will be different.<br>
 
Physical abilities and buffs don't need to roll, but may trigger a physical attack with its own roll.<br>
 
Physical abilities and buffs don't need to roll, but may trigger a physical attack with its own roll.<br>
The caster will always use his Willpower stat against the skill difficulty.
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The caster will always use his Willpower stat against the skill difficulty.<br>
The skill difficulty can be a fixed value, or depend on the launcher or target stats.
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The skill difficulty can be a fixed value, or depend on the launcher or target stats.<br>
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'''cast success = 80% + (5% x Willpower) - (5% x Difficulty)''' <br>
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<br>
  
 
= Damage Table =
 
= Damage Table =
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<br>
 
<br>
 
The formula used for the roll is :<br>
 
The formula used for the roll is :<br>
result (resist fear) = 80% + 5% x(WILL) - 5% x(FEAR)
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'''resist fear = 80% + (5% x WILL) - (5% x FEAR)'''
 
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Some precisions :
 
Some precisions :

Latest revision as of 20:28, 6 May 2014

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