Difference between revisions of "Boar"

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(Ragn'arok)
 
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in the constellation of the
 
in the constellation of the
 
Boar.
 
Boar.
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 +
 +
== Chronology ==
 +
 +
*1 Colonization of the Ægis by the Dwarves.
 +
*684 Appearance of the demons of Mid-Nor.
 +
*1 004 Ogh-Hen-Kir falls under Syhar control.
 +
*1 005 Kal-Nam falls under Syhar control.
 +
*1 007 The capital of the defenders of Tir-Nâ-Bor holds on against the Syhar legions. Ogh-Hen-Kir is won back by the joint forces of the dwarves of Tir-Nâ-Bor and the Akkylannians.
  
 
== History ==  
 
== History ==  
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Nowadays, the people of Tir-Nâ-Bor are allied to the Ways
 
Nowadays, the people of Tir-Nâ-Bor are allied to the Ways
 
of Light.
 
of Light.
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 +
''Boar's alaphabet''
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http://i.imgur.com/qxG8Znf.png?1.png
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== Ragn'arok ==
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According to the dwarves of Tir-Nâ-Bor, the energies radiated
 +
by the gods of the Ægis are supposed to spread at a steady
 +
pulse. Today the Argg-Am-Ork – the Ragn'arok
 +
in their tongue – has upset this
 +
rhythm. Th e whole of Creation trembles
 +
and convulses as a new era approaches.
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Th anks to the pact established
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with the gods of the Ægis, the
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people of Tir-Nâ-Bor are particularly
 +
aware of this. Th ey know
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that only the strongest and best
 +
prepared nations will survive
 +
the fi nal battle.However, the Argg-Am-Ork has
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begun under ill omens: some of the
 +
most powerful dwarven fortresses
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have fallen in the early battles. But fortunately, a battle is not a
 +
war. Dwarven character was forged
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from the purest of steels. Th ey withstand
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the blows of fortune without
 +
uttering a single complaint! While
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the winds of fate are blowing against
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them the dwarves are more determined
 +
than ever to survive. To them
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it is as much a challenge to their
 +
faith as it is a vital necessity. If they
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ever give up, the dwarves of Tir-Nâ-
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Bor will have shown unworthy of
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the pact made with the gods: they
 +
would no longer be the dwarves who
 +
survived the Winter of Battles.
 +
Supported by the Akkylannians,
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the people of Tir-Nâ-Bor are already
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fi ghting back. Nothing can break
 +
the will of a dwarf of Tir-Nâ-Bor, not
 +
even the Argg-Am-Ork!
 +
 +
http://img15.hostingpics.net/pics/417217nain.png
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 +
== Army ==
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 +
Th e army of the defenders
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of Tir-Nâ-Bor is not suited
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for sudden breakthroughs
 +
or lightning raids. However,
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it excels in the methodical
 +
occupation of ground. Once
 +
in place, units of dwarves
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of Tir-Nâ-Bor can only be
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driven out by the most brutal
 +
and determined enemies.
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Th e Boar army’s strategy
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relies on the careful use of
 +
the exact amount of force
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required. With great tactical
 +
fi nesse, the dwarves of
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Tir-Nâ-Bor like to hit hard
 +
where they are sure it hurts
 +
most. When the Boar army
 +
steps into battle order, only a fl agrant twist of fate can deprive
 +
them of victory. Th e generals of Tir-Nâ-Bor prepare their battle
 +
plans carefully, to make sure each unit is exactly where it
 +
should be.
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Th e dwarves refuse to rely on sheer numbers; they would
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rather crush the enemy using their technological superiority.
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Th ey trust only steam machines. Th eir war chariots come
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thundering across the battlefi eld blasting their oversized guns.
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Th e Khor riders on their steam-powered razorbacks are sent
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out on stampedes, while the bombardiers, fi ring their portable
 +
artillery pieces, shake the earth with huge explosive shells. Th e
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other dwarven fi ghters are certainly not forgotten: gauntlets,
 +
hammers, masks, armor; anything can be mechanized. Using
 +
steam, the dwarves have at their disposal weapons worthy of
 +
their temperament: explosive!

Latest revision as of 10:09, 26 June 2013

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