Difference between revisions of "Ram"

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'''''- The Codex of Salaüel, Feyd Mantis '''''
 
'''''- The Codex of Salaüel, Feyd Mantis '''''
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== The Houses of Acheron ==
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Only a handful of noble houses, which were once the pride of Acheron, have survived all the purges that shook the Black Togas and the Order of the Ram. Th ese families have, over generations, absorbed or destroyed the weaker houses. Each House is involved in border disputes. The conflicts between the Houses are numerous, and often bloody.
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Following the example set by the baronies of Alahan, each House has a leader and a favored meeting place, typically where the family Citadel once stood. These strongholds are commonly referred to as the Claws of Terror. Each House of Acheron specializes in a form of power, marking its individuality and the depth of its knowledge.
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*Unquestionably, the largest House of Acheron is the House of Brisis. Its Mother, Rhea, conducts the aff airs of her large
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family with tact and fi rmness. Brisis exploits its many contacts across the whole of Aarklash to increase its infl uence,
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conducting negotiations with the other peoples of Darkness. Generally, when the peoples of Aarklash think of a necromancer,
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they imagine a member of the House of Brisis.
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*The few remaining original members of the House of Mantis can be counted on the fingers of one hand. The Divine Baron Feyd Mantis does not need the support of his family to exert his omnipotent authority from the top of his cathedral constructed with stones from his former palaces. He is the most powerful man in Acheron, and all Acheronians are worthy to be his slaves. The Divine Baron is arguably on equal footing with the gods!
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*The House of Vanth is the oldest of the families of Acheron. They were fine politicians and preeminent merchants during their time answering to the Kingdom of Alahan. Now, the House of Vanth exercises its evil machinations from the crypt. Masters of demonology and guardians of numerous secrets, the necromancers of the Vanth family are able to call upon all of the horrors of the Abyss, and to unleash them on Aarklash.
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*The Faithful and Magicians from the House of Hestia are as powerful as they are Machiavellian, like Ganzhyr, the most
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renowned of the family. Great rivals of the House of Brisis, Hestians are masters of the arts of infernal fi re, and their lessons are very popular. Making an enemy of Hestia promises suffering - taking it as an ally makes it an inexhaustible source
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of concern.

Revision as of 18:59, 28 February 2013

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