Difference between revisions of "Ram"
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*'''The House of Vanth''' is the oldest of the families of Acheron. They were fine politicians and preeminent merchants during their time answering to the Kingdom of Alahan. Now, the House of Vanth exercises its evil machinations from the crypt. Masters of demonology and guardians of numerous secrets, the necromancers of the Vanth family are able to call upon all of the horrors of the Abyss, and to unleash them on Aarklash. | *'''The House of Vanth''' is the oldest of the families of Acheron. They were fine politicians and preeminent merchants during their time answering to the Kingdom of Alahan. Now, the House of Vanth exercises its evil machinations from the crypt. Masters of demonology and guardians of numerous secrets, the necromancers of the Vanth family are able to call upon all of the horrors of the Abyss, and to unleash them on Aarklash. | ||
| − | *The Faithful and Magicians from '''the House of Hestia''' are as powerful as they are Machiavellian, like Ganzhyr, the most | + | *The Faithful and Magicians from '''the House of Hestia''' are as powerful as they are Machiavellian, like Ganzhyr, the most renowned of the family. Great rivals of the House of Brisis, Hestians are masters of the arts of infernal fi re, and their lessons are very popular. Making an enemy of Hestia promises suffering - taking it as an ally makes it an inexhaustible source |
| − | renowned of the family. Great rivals of the House of Brisis, Hestians are masters of the arts of infernal fi re, and their lessons are very popular. Making an enemy of Hestia promises suffering - taking it as an ally makes it an inexhaustible source | + | |
of concern. | of concern. | ||