Difference between revisions of "Tree-Spirit"

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Orcs
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Scientifi cally engineered to be formidable warriors, the orcs have been one of Aarklash’s
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most warlike peoples since their creation. Proud and strong, they have broken the chains
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of slavery and are fi ghting for freedom. All the orcs have ever known is war, but they are
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determined to build a peaceful civilization upon the ruins of the Rag’narok.
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== History ==
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Th e technomancers of the
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Scorpion, in their quest to engineer
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an army of slaves that
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would be both strong and fast
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breeding, created the orcs in
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their cloning tanks during the
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age of steel. Th is was a major
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mistake on the Syhar’s behalf: the
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orcs rebelled in 853 and their escape
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was a bloodbath. Most of them found
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refuge in the parched canyons
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Bran-Ô-Kor; others crossed the continent to
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establish themselves on the frozen
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heights of the mountains of the Behemoth.
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Centuries have passed without the orcs being able to found
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a nation or get any kind of recognition from the other peoples
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of Aarklash. No matter where they tried to settle, it would
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emerge as a constant theatre of conflict between Light and
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Darkness; unwelcome on their own land and caught between
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a rock and a hard place, the orcs were forced to keep fi ghting
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for survival. Nevertheless, they managed to gather in tribes
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organized around their chiefs.
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Both communities fi nally managed to re-establish contact
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when the Rag’narok burst out. Inspired by the dream of fi nally
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forming a sovereign people, they left their homes and took destiny
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into their own hands. Th e unbelievable violence of the Rag’narok,
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which had long turned their refuges into battlefi elds for Light and
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Darkness, had blown away their hopes, as they fl ed to avoid destruction.
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When the diff erent orc communities fi nally met, it was
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on an even larger battlefi eld: Avagddu, the crossroads of civilization.
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Accompanied by the other peoples of the Paths of Destiny,
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they gathered around the Eagle and fought fi ercely for every blade
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of grass, every thicket and every tree of their new promised land.
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so long.
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== Rackn'arok ==
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Th e orcs have understood that the Rag’narok is unavoidable.
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Th e Armies of the Ways of Light and the Meanders of Darkness
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are meant to tear each other apart. In the end all there
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will be left will be ruin and dust. Th e orcs will still be standing
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though! Th eir people, inspired by ideals of freedom, are determined
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to found their own civilization around the Tree-Spirit
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even if it means resorting to brute force. Th e other nations are
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giving them no other choice. Th e ferocity of the orcs towards
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their enemies has doubled since the reunion of the two tribes:
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nothing can prevent them from accomplishing their destiny.
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Th e orcs have many reasons to fi ght. First, they must ensure
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their survival. Th ey have
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rooted the Tree-Spirit in earth
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that has been burnt many
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times and drenched in the
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blood of even more people. Th e
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feeling of brotherhood holding
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this young nation together
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is a matter of survival. Second,
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orcs cherish their freedom
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above anything else and many
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are those who would like to see
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them in shackles once again.
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Having once broken their
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chains, they are determined
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to break the necks of anyone
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attempting to oppress them.
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Finally, the orcs fi ght to emerge
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victorious from the Rag’narok.
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Once the war is over their civilization
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shall stand proud on
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the plains of Avaggdu. Only
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then will the warriors be allowed to bury their weapons and, at
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last, taste the peace they sought for
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so long.
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== Army ==
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Th e army of the Tree-Spirit is
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characterized by the strength of its
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fi ghters. From their point of view,
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the best way to protect oneself is to
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crush the enemy before he even realizes
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what is happening.
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Perpetually at war, the orcs do not
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number that many yet. Even though
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they show great endurance in combat,
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they do not have the means to
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manufacture elaborate armor and
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complex ranged weapons. Th ey rely
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on rudimentary, yet tough, technology
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and on material looted from the
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enemy to supply their army. Any
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other weakness is compensated for by the intervention of shamanic
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spirits summoned by their magicians or by the blessings
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Elokani bestows on them through his faithful. Th e orcs
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believe in a strong mind in a strong body!
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Every orc is a fi ghter who will raise his weapons whenever
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the wind carries the echo of war.
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Brutes and wind warriors form the most numerous units
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of the Tree-Spirit. Th ey are supported by crossbowman and
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incendiaries who, after having covered the advance of the rest
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of the army, will gladly jump into the fray.
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Jackal warriors and stone warriors are the elite of their people.
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Equipped with oversized weapons and hardened by years
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of battles, they are a challenge for anything sent their way.

Revision as of 11:13, 22 May 2013

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