Difference between revisions of "Confrontation Board Game"

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(Field of vision and line of sigth)
(Universal table of resolution)
Line 180: Line 180:
 
ranged attack;
 
ranged attack;
 
*Strength test: As many dice as the number of hits obtained.
 
*Strength test: As many dice as the number of hits obtained.
 +
 +
Each die that shows a result equal to or greater than that
 +
indicated by the table is a success. Th e number of successes is
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then totaled. For Courage tests, whenever a game eff ect allows the rolling
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of several dice, only the one showing the best result is used
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and all the others are discarded.
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 +
 +
== Damage ==
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Hitting a fi ghter is not always enough to knock him out: you
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need to hit him hard enough.
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Each time a fi ghter is hit by a mêlée attack, a projectile or
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any other game eff ect that could potentially wound him, the
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players resolve a test on the universal table of resolution:
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*The action value is equal to the Strength of the weapon used.
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*The difficulty of the test is equal to the Resilience of the target.
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Each success means one damage point is infl icted on the target.
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Each damage point takes away one health point from fi ghters
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or one structure point from war machines and fortifi cations.
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A fi ghter is eliminated when he has lost all of his health points.
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A war machine or a fortifi cation is eliminated when it has lost all
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of its structure points.
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The eliminated piece is removed from the battlefi eld.

Revision as of 09:50, 19 June 2013

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