Difference between revisions of "Confrontation Board Game"
From Wiki Confrontation
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of its structure points. | of its structure points. | ||
The eliminated piece is removed from the battlefi eld. | The eliminated piece is removed from the battlefi eld. | ||
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| + | == Playing a game == | ||
| + | |||
| + | A game of Confrontation always begins by selecting a | ||
| + | battle. Once this has been decided, | ||
| + | each player is allocated a certain number of army points | ||
| + | (A.P.) to build a company (see p. 126) that he will take to | ||
| + | battle. Both players then set up the battlefi eld and deploy their | ||
| + | miniatures. | ||
| + | The first player plays his first unit, the second player then | ||
| + | plays his fi rst unit, the first player then plays his second unit, | ||
| + | and so on, until all their units have been played. Th ey are said | ||
| + | to activate their units. | ||
| + | |||
| + | A game lasts a certain number of game rounds. Th is number | ||
| + | may be defi ned by the battle or by the players themselves. | ||
| + | A game round is split into three phases. Each phase is detailed | ||
| + | in its own chapter hereafter. | ||
| + | *1 – Tactical phase | ||
| + | Th e players determine the order in which they will activate | ||
| + | their units and decide who goes fi rst. | ||
| + | *2 – Activation phase | ||
| + | Th e players take turns to activate their units. Th e fi ghters | ||
| + | move across the battlefield, cast spells and call miracles, shoot | ||
| + | at their enemies, engage them in hand to hand combat and | ||
| + | resolve mêlées. | ||
| + | *3 – Control phase | ||
| + | The players assess the consequences of the preceding | ||
| + | phases: calculation of mana and faith points for the mystics, | ||
| + | review of which objectives have been fulfi lled. Th e round ends | ||
| + | with this phase. | ||