Difference between revisions of "Confrontation Board Game"
From Wiki Confrontation
(→Ordering the activation sequence) |
(→Authority Opposition) |
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of the Authority opposition gets other advantages during the | of the Authority opposition gets other advantages during the | ||
round, so it is useful to remember who it is. | round, so it is useful to remember who it is. | ||
| + | |||
| + | === Activation Phase === | ||
| + | |||
| + | During the activation phase players take turns to | ||
| + | activate their units. An activated unit can move, attack | ||
| + | from range, use its mystical powers and engage | ||
| + | in furious mêlées! | ||
| + | Reminder: Th e active player is the player whose | ||
| + | turn it is to play. | ||
| + | Th e winner of the Authority opposition decides | ||
| + | which player goes fi rst. Th e player whose turn it is to | ||
| + | play is called the “active player” | ||
| + | Th e active player resolves the following steps in the | ||
| + | order below: | ||
| + | 1/ He draws, reveals or picks a card according to | ||
| + | the game mode selected; | ||
| + | 2/ Th e corresponding unit is activated and the | ||
| + | player who controls it resolves its actions; | ||
| + | 3/ Th e active player hands the lead to the next | ||
| + | player, who becomes the active player. | ||
| + | Important: In Marauder mode the active player | ||
| + | changes whenever, during the fi rst step, he draws the | ||
| + | card of a unit that is not his. | ||