Difference between revisions of "Confrontation Board Game"

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(Moving a Unit)
(Moving a Unit)
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formation rules. Th is is war!
 
formation rules. Th is is war!
  
''Example: The unit of Griffin conscripts
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*If the unit succeeds at the test, the assault takes place normally;
led by Abel assaults the great fang unit led
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*If the unit fails the test and is the active unit, it is in rout and its activation ends, but it remains where it is.
by Onyx.
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*If the unit fails the test and it is not the active unit, it is in rout and it is subjected to Morale rules.
*The Griffi n player decides to move conscripts
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4, 5, and 6 fi rst. Th ey assault Onyx,
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one after the other;
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*The player then moves Abel and places
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him in contact with both fang warriors 2
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and 3;
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*Then it’s the turn of conscripts 2, 1 and 3
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who assault, one after the other, fang warriors
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2, 1 and 3;
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Conscript 7 is out of assault range. He
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stays behind his unit, ready jump into the
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fi ght.''
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This placement gives two advantages to
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the Griffi n player: he has assaulted all the
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fang warriors and he has surrounded Onyx
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with the maximum number of fi ghters. Th e
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fang champion is not in a good position! Of
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course, the Griffi n player could have chosen
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to move his fi ghters in a diff erent order, if he
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had another strategy in mind.
+

Revision as of 10:20, 19 June 2013

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