Difference between revisions of "Confrontation Board Game"

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(Combat)
(Courage and Fear)
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Units in rout never need to take Courage tests, with the exception
 
Units in rout never need to take Courage tests, with the exception
 
of rallying tests.
 
of rallying tests.
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'''Rallying'''
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At the beginning of its activation, if the unit is in rout, the
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players roll a Courage/Fear test (1) . Th is test is made with the
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highest Courage/Fear value in the unit as the action value.
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Th e diffi culty of this test can be increased by:
 +
 +
+ 2 if the unit is engaged with a unit with greater Power;
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+ 2 if the unit is engaged with a frightening unit.
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A unit in rout that successfully passes this test regains their
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valiant state. Rallied units are not considered as having resisted
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the Fear value that placed them in rout.
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Fleeing
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When a unit fl ees all of its fi ghters that are in contact with
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any enemy fi ghter are eliminated.
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A fl eeing unit moves twice its Movement cm towards
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the nearest edge of the battlefi eld. It is considered to be in scattered
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formation and moves in a straight line, skirting around
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terrain and friendly units.
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A fl eeing unit is eliminated if:
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*At least one of its fi ghters leaves the battlefi eld through one of its edges;
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*Its fleeing movement brings the unit in contact with an enemy unit. Th e deserters are intercepted and slaughteredwithout mercy!
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==War Staffs ==
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A war staff is composed of an Incarnate
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accompanied by a standard bearer and/or a
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musician. Th e standard bearer and the musician
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are identifi ed thanks to their equipment
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(standard or musical instrument). A
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unit can include only one standard bearer
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and one musician.
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A war staff including an Incarnate, a musician
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and a standard bearer is considered
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complete.
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'''Effect of a war Staff'''
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Units in the same company gain advantages
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in presence of a war staff :
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*War staff including a standard
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bearer: Th e units that can see the standard
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can use the Courage, Fear and Authority
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values of a war staff to resolve their own
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Courage or Authority tests;
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*War staff including a musician: Th e
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units that are within 30 cm of the musician
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can use his tactic;
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*Complete war staff : Both eff ects are
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cumulated.
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A unit can only benefit from the eff ects
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of a single war staff . If a unit is in a position where it could use
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more than one war staff , the player chooses which one to use.
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The values shared by the war staff are those the Incarnate
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would use if he had to take the test himself – even if these values
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are those from the Incarnate of yet another war staff !
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Some complete war staff s also give specifi c tactical bonuses
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to their unit; these are described in the relevant Army Books.
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War staff s that are in rout no longer share Courage, Fear
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and Authority values, and none of their possible tactical bonuses
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can be used.

Revision as of 10:56, 19 June 2013

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