Difference between revisions of "Dogs Of War Online - Rules"

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(Fear)
(Fear)
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== Fear ==
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= Fear =
  
When a unit with a FEAR X trait engages an enemy unit, a fear test will be immediately triggered.<br>
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When a unit with a FEAR X trait engages an enemy unit, a fear roll will be immediately triggered.<br>
This test will decide if the targeted unit is immune to this FEAR X value. If it's not, a roll is triggered.<br>
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If the targeted unit fails its roll, the passive effect "Scared" is applied until the end of the turn.<br>
 
If the targeted unit fails its roll, the passive effect "Scared" is applied until the end of the turn.<br>
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If the targeted unit is immune to this FEAR X value, the "Scared" effect is canceled.<br>
 
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A unit is immune to a FEAR X :
 
A unit is immune to a FEAR X :
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* A new turn will trigger all necessary rolls immediately.
 
* A new turn will trigger all necessary rolls immediately.
 
* A teleport or a skill modifying the FEAR level of a unit will trigger an immediate roll if necessary.
 
* A teleport or a skill modifying the FEAR level of a unit will trigger an immediate roll if necessary.
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=== Bravery / Rightful ===
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Fear immunity will prevent the penalties of a fear roll, but not the roll itself.<br>
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This means that the "Rightful" trait will not imply an automatic success for the rolls, and that the "Lion Strength" bonus will not be automatic.<br>
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<br>
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=== Hyperien ===

Revision as of 20:18, 14 April 2014

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